Posted by Matthew Riddle on Dec 17, 2007 in
education,
research
Today I put the finishing touches on a paper outlining the research methodology for the Day Experience Method. The idea of the method is to get a snapshot of people’s everyday lives. It’s a good way to add a new, personal perspective that complements the institutional point of view. It’s based on a few other methods used mainly in different contexts, most notably the ‘Experience Sampling Method’ and ‘Cultural Probes’. The paper in the form of a generic resource kit, allowing someone to take the method and apply it to their own setting with a minimum of effort. We’re making it available under a creative commons license, so help yourself. I’m working on 3 more resource kits of this kind for the Learning Landscape Project. The hope is that people will find them useful, both within and outside Cambridge. I’ve only spoken a couple of times about it in public, and so far lots of people have been in touch with me about the method. On Friday, I’m hosting an informal seminar here at Cambridge for some of them, and meanwhile when I get time (ha ha) I will work on a journal article that has a bit more context. For now, here’s what I have: The Day Experience Method: A Resource Kit.
Posted by Matthew Riddle on Dec 6, 2007 in
education,
research
On the 28th of November I gave an invited presentation at the Open University about the methods we used during the ICT Study last term as part of the Learning Landscape Project, including the Day Experience (or Experience Sampling) method. Quite a few people have been asking for a paper, but so far the video from this session is the best I can do. If you’re interested, go to the Webcast@OU page to view the presentation.
Posted by Matthew Riddle on Dec 3, 2007 in
education,
melbourne,
technology
It’s official now, so I guess I can announce it here. I’m really happy to have been awarded a small ascilite research grant for a proposed project on ‘ICTs in the daily lives of Australian university students’, which follows up on the work Mike Arnold and I started here at Cambridge. It’s a fun project, involving giving students cameras and diaries, and asking them to record their daily lives by answering a few questions 10 times in a day. Best of all it gives me something to plan for when I get back to Melbourne. It’s 9 weeks today until we leave…
Posted by Matthew Riddle on Mar 15, 2007 in
education
An amazing amount of public money appears to have gone to waste after a flood of complaints to the BBC over its BBC Jam service. The BBC Trust released a statement, saying, “Despite a rigorous approval process… BBC Jam has continued to attract complaints from the commercial sector about the parameters of its activities.”
read more | digg story
Posted by Matthew Riddle on Jan 5, 2007 in
dance,
epistemology,
threshold concepts
Mike the headless chicken disproves the theory of ‘threshold concepts’. Let me explain. I recently started reading David Sudnow’s Ways of the Hand – A Re-written Account, on loan from a friend. It’s an ethnographer’s approach to learning improvised jazz piano, and is interesting to me in the context of the question of the embodiment of (for want of a better term) knowledge. After I got into the first chapter of the book I picked up a couple of others, getting stuck on a Sci Fi thriller that was a present from my sister, Altered Carbon by Richard Morgan, among other things. Anyway today a colleague (another Richard) emailed about ‘threshold concepts’ in canoeing, which reminded me to get back to Sudnow. Threshold concepts (Meyer and Land, 2003) are supposed to be difficult bits of learning that we tend to get stuck on but ultimately allow a kind of breakthrough moment. The thing is, most of the work on these has been done in areas where knowledge is thought of as something you obtain through careful thought, not by practicing something by tinkling the ivories, or in my case, treading the boards. In Lee’s case, it also involves kicking people’s teeth in (in self defense of course) because he teaches Pencat Silat and just finished his anthropology PhD thesis on the topic.
So is it really all about threshold concepts in that case? Sometimes it must be, because you can often get to the next stage of learning by introducing a concept, like say, lead and follow technique in lindy hop, Sudnow’s techniques in WOTH, or in Richard’s case, “the static paddle” in a canoe. But also, obviously people must learn these things without ever going through the stage of conceptualising anything. Like learning to drive a manual car without anyone needing to tell you just how to ease off the clutch, or all the pianists who have never really thought about technique but are still technically brilliant. Anyway (stay with me here) this talk of embodied knowledge got me thinking of the story of Mike the Headless Chicken. Yes, Mike the rooster stayed alive for 18 months after having his head lopped off with an axe. He even toured, raising quite a hefty amount of money for his owners before starving to death by accident. He reportedly only had a bit of brainstem left and one ear, yet his bodily functions and reflexes remained completely intact — so much so that he gained quite a bit of weight over his life time. So Mike’s body, in a sense, still “knew” how to survive, just as a spider knows how to spin its web. Yet at the same time we can say that a great dancer might not really know how they do what they do. Yet there will, I’d argue, still be thresholds in their ability to do the things they do — embodied thresholds, if you like. That’s surely one reason professional musicians, dancers and martial arts experts still practice for hours every day to get to the next level. I think this shows that it’s not necessarily about concepts, but it might still be about thresholds in learning.
Posted by Matthew Riddle on Nov 3, 2006 in
education,
eroleplay.net,
research,
roleplays
For the past week or so I’ve been doing a little research into the idea of “desire lines” after it came up in a discussion with my co-worker, Lee. I was talking about stories I’d heard about landscape architects waiting for people to make trails before laying down official paths, as metaphor for observing where people stray from the beaten path as a way to understand how the path is inadequate.
It occurred to me that this has happened with The Campaign. I know from talking to the students that the Mailbox function failed, and they strayed to email to take up their own interchanges there. This had the unintended effect of changing the students’ experience of the role-play, however, because they then spoke to each other out of character for the most part. This is a desire line for them — wanting to talk to each other, student-to-student. An oversight in the design of the system. An example of where the system was subverted.
What’s interesting is that they also described the fact that they knew how to subvert the system even further by getting to materials ahead of time, but they didn’t. While in The Campaign, where they knew they could be watched, they behaved. Foucoult, anyone?
Lee reminded me of Jacques Lacan’s work in relation to desires. I realise I’ve only really been in touch with Lacan through Turkle’s later work. So I’m hoping to get a hold of some of his stuff to check out what he says about desires.
Wikipedia tells me he wrote this:
The Language of the Self: The Function of Language in Psychoanalysis*, Baltimore: The Johns Hopkins University Press, 1968
Posted by Matthew Riddle on Jul 14, 2006 in
education,
roleplays
I forgot to mention that I recorded another presentation and posted it as a podcast on The Zotcast recently. Check it out.
Posted by Matthew Riddle on Jul 13, 2006 in
education,
educause,
research
This second podcast is about role-plays as well, but this time the role-plays don’t use online technologies at all. The Knowledge Resource Network (KRN), sponsored by the Cambridge-MIT Institute (CMI), aims to make learning materials developed for the CMI M.Phil. courses available to other UK higher education institutions. The KRN Project identified a number of role-plays as exemplars for possible reuse. This presentation to the CARET Evaluation Group describes a qualitative research project to investigate the usage of these role-plays. Also on The Zotcast.
Posted by Matthew Riddle on Jul 13, 2006 in
education,
roleplays

Phew. A long journey has finally come to an end. The work for my MA I began in 1997 (yes, 9 years ago) has been completed with the finalisation of my thesis. If you’re curious, you can read it here: The roles actors perform. Of course, I could still crash and burn if the examiners don’t like it, but I live in hope. I’m just happy it’s over!
Posted by Matthew Riddle on Apr 25, 2006 in
education,
educause,
research,
roleplays,
technology
Role-play has long been used as an educational tool to provide learners with a way to understand the real world. Since the advent of the World Wide Web, online role-plays have become widely used in Australian tertiary institutions to provide students with authentic learning opportunities. This presentation profiles two examples of online role-plays developed at the University of Melbourne: DRALE Online, in which final year law students form legal teams in a dispute resolution process, and The Campaign, a role-play about journalists and political advisors following a political campaign. To see the whole podcast, visit The Zotcast.